Composition unsurprisingly matters when taking a photograph, and it’s mind-blowing to see established players blow off things like preview. In addition, preview framerate and resolution can be an issue on some platforms, to say nothing of outright broken or unstable user interfaces on some devices. Many OEMs have been thrust into crafting a camera UI who really have limited to no camera experience — previously it was a feature to have a camera period, much less controls. As the smartphone evolves from being a camera of convenience to the primary imaging device for most people, having robust controls for when ISP and auto exposure functionalities fail will become important. Right now camera UI and UX is rapidly changing from generation to generation, with more and more serious toggles being added. I don’t think any one player has a perfect solution yet.
I firmly believe that’s the reason why (dedicated) camera devices still sell very well amidst the wide adaptation of camera modules in portable devices. The same reason why full-featured SLR/Rangefinder, or similar camera types, still appeal to shutterbugs.